Class | Description |
---|---|
Monitor<Entity> |
Monitor is a synchronization construct that allows threads to have both
thread-safe access to underlying monitored object or value (hereinafter
monitored entity) and wait for it to mutate (if it is a mutable object) or
change (if it is an immutable value) to a desirable state.
|
Sandbox<Entity extends Cloneable> |
`Sandbox` class allows threads to create a local copy of monitored entity and
then Compare and Swap the mutated or changed entity back to monitor.
|
Copyright © 2011–2018. All rights reserved.